You know its no good when developers pick an uber-hyped piece of media to slap a, "match three to do ____," mechanism in with micro transactions that arent even disguised as special currency. Upon starting out, I thought the idea of the way they used Godzilla to fight off stuff was interesting, but not unique enough because it looked exactly the way I expected. It became clear as I progressed through the levels how the game would pan out; levels would slowly get harder and harder, and with an increasing amount of reliance on luck over player skill, players would be pushed ever closer to practically being forced to pay $1 to buy their way forward in any worthwhile amount of time. The only reason theyd even bother continuing the game is either because they enjoy rotting their brains out on match three "puzzles" or simply because they want a chance at seeing the next boss after having enjoyed the movie so much. After having beaten the first boss, and seeing my predictions unfortunately coming true, I was met with an even more dastardly opponent... The Endless LOADING SCREEN of Doooom wiiith Mr. Unhelpful Tips Bar accompanying him!